Added Prime, a paid option to disable ads and gain unlimited skips in campaign.
Version 0.11 ads the first in-app-purchase to Tic-toe-collection: Prime.
This is basically just an option to play without ads. It will disable the banner ads in game as well as the interstitials that appear when you exit a game. It also lets you skip levels freely in campaign (and thus, eliminates the rewarded ads that you might otherwise see).
The current price is £1.19, $1.49, €1.39 or whatever the equivalent is in your local currency. Exactly how it is these prices is interesting. In general, I don’t support the idea of ending prices in a 9 (I try to avoid psychological trickery), so I chose the price to be a nice round £1. Google adds sales tax on to this, which in the UK is VAT at 20%. So the price should be £1.20. Sadly, I was defeated by Google. Once the local price is determined, it is then adjusted using “locally relevant pricing patterns”, which in many cases makes the price end in a 9. I could manually edit the price for any currency I think, but there are a lot of them, and as the exchanges rates fluctuate, I think I would have to update them.
You can now save a campaign game as a custom game. A feature I added after I wanted to save a particularly interesting game of Drop Three to show someone later, and realised I couldn’t.
- Skipped campaign levels can now be selected.
- Skipping a level that has already been skipped no longer requires a rewarded ad view.
- Fixed a progression issue around “free skips” (Gomoku) in campaign mode.
- Made the human player go first in campaign misère games.
- Updated the title of “Game select” to “Custom game”.
- Added single player campaign mode.
- Renamed the previous game option to “Custom game”.
- Reworked the home screen “news” element to be more flexible – added campaign to it.
Version 0.10 brings a single player progression mode called “Campaign”.
This is part of my attempt to try and guide a player through the various game options that are available in Tic-tac-toe Collection.
There are currently 12 different levels that between them showcase everything available. In general, you must complete a level to play the next one, however Gomoku is currently skippable since at the moment since it’s only nice to play on a tablet.
There are three difficulties, which just correspond to the three AI levels, and completing a level counts as completing the lower difficulty version of that level.
This also marks my first use of rewarded video ads. When you fail a level, you have the option of skipping to the next one after watching a rewarded ad.